Fieldset
Groups related fields under a shared legend.
This demo runs the real GPUI component on WebGPU, which this browser does not expose.
Try Chrome or Edge 113+, or Safari 26+. In Firefox, enable dom.webgpu.enabled.
You can also run it natively: cargo run -p showcase fieldset
The demo failed to start in this browser.
You can run it natively instead: cargo run -p showcase fieldset
Live examples are not supported on most mobile browsers yet — open this page on a desktop or tablet to run the demo.
Recent phones with WebGPU may manage it (downloads ~18 MB):
#Anatomy
Import the component's parts and compose them under its root:
use base_gpui::fieldset::{
FieldsetLegend,
FieldsetRoot,
};
FieldsetRoot::new()
.child(
FieldsetLegend::new(),
);
The anatomy is a structural overview. Parts with mutually exclusive modes may need separate instances; each part's section below documents its configuration.
#FieldsetRoot
Coordinates the component's state and supplies context to its child parts.
use base_gpui::fieldset::FieldsetRoot;
FieldsetRoot::new()
.id("example-id")
.aria_label("label")
.disabled(true)
.style_with_state(|/* callback arguments */| { /* handle change */ });
#Builders
| Builder | Signature & description |
|---|---|
.new | pub fn new() -> SelfCreates a FieldsetRoot with its default configuration. |
.child | pub fn child(mut self, child: impl Into<FieldsetChild>) -> Self
Adds one typed child to this part. |
.children | pub fn children(mut self, children: impl IntoIterator<Item = impl Into<FieldsetChild>>,) -> Self
Adds multiple typed children in iteration order. |
.child_any | pub fn child_any(mut self, child: impl IntoElement) -> Self
Adds one arbitrary renderable child to this part. |
.id | pub fn id(mut self, id: impl Into<ElementId>) -> Self
Sets the stable GPUI element identity. Use a unique value when multiple instances can appear in the same view. |
.aria_label | pub fn aria_label(mut self, label: impl Into<SharedString>) -> Self
Accessible label for the group, announced by screen readers. Substitutes for Base UI's |
.disabled | pub fn disabled(mut self, disabled: bool) -> Self
When true, prevents user interaction with this part. |
.style_with_state | pub fn style_with_state(mut self, style: impl Fn(FieldsetRootStyleState, Div) -> Div + 'static,) -> Self
Styles the part from its current behavioral state while preserving separation between behavior and visual design. FieldsetRoot also supports the GPUI traits implemented in its source, such as standard styling or child composition. |
#FieldsetLegend
Public renderable part of the Fieldset Legend component.
use base_gpui::fieldset::FieldsetLegend;
FieldsetLegend::new()
.with_fieldset_context(/* context: FieldsetContext */)
.style_with_state(|/* callback arguments */| { /* handle change */ });
#Builders
| Builder | Signature & description |
|---|---|
.new | pub fn new() -> SelfCreates a legend for a Fieldset. AccessKit: like Base UI's plain- |
.with_fieldset_context | pub fn with_fieldset_context(mut self, context: FieldsetContext) -> Self
Sets the with fieldset context configuration for this part. |
.style_with_state | pub fn style_with_state(mut self, style: impl Fn(FieldsetLegendStyleState, Div) -> Div + 'static,) -> Self
Styles the part from its current behavioral state while preserving separation between behavior and visual design. FieldsetLegend also supports the GPUI traits implemented in its source, such as standard styling or child composition. |
#Accessibility
Keyboard interaction and accessibility semantics are implemented by the component, independently of visual styling. Known limitations caused by missing GPUI accessibility primitives are documented in the module source and are not silently approximated.
#Stability
Base GPUI is pre-1.0. Builder names and state types may evolve as GPUI and this port mature.