Separator
A visual divider between sections or groups of controls.
This demo runs the real GPUI component on WebGPU, which this browser does not expose.
Try Chrome or Edge 113+, or Safari 26+. In Firefox, enable dom.webgpu.enabled.
You can also run it natively: cargo run -p showcase separator
The demo failed to start in this browser.
You can run it natively instead: cargo run -p showcase separator
Live examples are not supported on most mobile browsers yet — open this page on a desktop or tablet to run the demo.
Recent phones with WebGPU may manage it (downloads ~18 MB):
#Anatomy
Import the component's parts and compose them under its root:
use base_gpui::separator::{
Separator,
};
Separator::new();
The anatomy is a structural overview. Parts with mutually exclusive modes may need separate instances; each part's section below documents its configuration.
#Separator
Visual separator between neighboring items or groups.
use base_gpui::separator::Separator;
Separator::new()
.id("example-id")
.orientation(/* orientation: SeparatorOrientation */)
.horizontal()
.vertical()
.style_with_state(|/* callback arguments */| { /* handle change */ });
#Builders
| Builder | Signature & description |
|---|---|
.new | pub fn new() -> SelfCreates a Separator with its default configuration. |
.id | pub fn id(mut self, id: impl Into<ElementId>) -> Self
Overrides the default |
.orientation | pub fn orientation(mut self, orientation: SeparatorOrientation) -> Self
Sets the component's horizontal or vertical orientation and corresponding keyboard behavior. |
.horizontal | pub fn horizontal(self) -> SelfSets the horizontal configuration for this part. |
.vertical | pub fn vertical(self) -> SelfSets the vertical configuration for this part. |
.style_with_state | pub fn style_with_state(mut self, style: impl Fn(SeparatorStyleState, Div) -> Div + 'static,) -> Self
Styles the part from its current behavioral state while preserving separation between behavior and visual design. Separator also supports the GPUI traits implemented in its source, such as standard styling or child composition. |
#Accessibility
Keyboard interaction and accessibility semantics are implemented by the component, independently of visual styling. Known limitations caused by missing GPUI accessibility primitives are documented in the module source and are not silently approximated.
#Stability
Base GPUI is pre-1.0. Builder names and state types may evolve as GPUI and this port mature.