Form

Submission and validation state for a group of fields.

EXAMPLEwasm · webgpu

This demo runs the real GPUI component on WebGPU, which this browser does not expose.

Try Chrome or Edge 113+, or Safari 26+. In Firefox, enable dom.webgpu.enabled.

You can also run it natively: cargo run -p showcase form

The demo failed to start in this browser.

You can run it natively instead: cargo run -p showcase form

Live examples are not supported on most mobile browsers yet — open this page on a desktop or tablet to run the demo.

Recent phones with WebGPU may manage it (downloads ~18 MB):

#Anatomy

Import the component's parts and compose them under its root:

use base_gpui::form::{
    Form,
};

Form::new();
The anatomy is a structural overview. Parts with mutually exclusive modes may need separate instances; each part's section below documents its configuration.

#Form

Public renderable part of the Form component.

Source

use base_gpui::form::Form;

Form::new()
    .id("example-id")
    .validation_mode("example-id")
    .errors(/* errors: FormErrors */)
    .aria_label("aria label")
    .on_form_submit(|/* callback arguments */| { /* handle change */ })
    .style_with_state(|/* callback arguments */| { /* handle change */ });

#Builders

BuilderSignature & description
.newpub fn new() -> Self

Creates a Form with its default configuration.

.childpub fn child(mut self, child: impl IntoElement) -> Self
  • child: impl IntoElement

Adds one typed child to this part.

.childrenpub fn children(mut self, children: impl IntoIterator<Item = impl IntoElement>) -> Self
  • children: impl IntoIterator<Item = impl IntoElement>

Adds multiple typed children in iteration order.

.child_anypub fn child_any(mut self, child: impl IntoElement) -> Self
  • child: impl IntoElement

Adds one arbitrary renderable child to this part.

.idpub fn id(mut self, id: impl Into<ElementId>) -> Self
  • id: impl Into<ElementId>

Sets the stable GPUI element identity. Use a unique value when multiple instances can appear in the same view.

.validation_modepub fn validation_mode(mut self, validation_mode: FieldValidationMode) -> Self
  • validation_mode: FieldValidationMode

Sets the validation mode configuration for this part.

.errorspub fn errors(mut self, errors: FormErrors) -> Self
  • errors: FormErrors

Sets the errors configuration for this part.

.aria_labelpub fn aria_label(mut self, aria_label: impl Into<SharedString>) -> Self
  • aria_label: impl Into<SharedString>

Sets a literal accessible name for this part.

.on_form_submitpub fn on_form_submit(mut self, on_form_submit: impl Fn(FormValues, FormSubmitDetails, &mut Window, &mut App) + 'static,) -> Self
  • on_form_submit: impl Fn(FormValues, FormSubmitDetails, &mut Window, &mut App) + 'static

Registers a callback invoked when form submit occurs.

.style_with_statepub fn style_with_state(mut self, style: impl Fn(FormStyleState, Div) -> Div + 'static,) -> Self
  • style: impl Fn(FormStyleState, Div) -> Div + 'static,

Styles the part from its current behavioral state while preserving separation between behavior and visual design.

Form also supports the GPUI traits implemented in its source, such as standard styling or child composition.

#Accessibility

Keyboard interaction and accessibility semantics are implemented by the component, independently of visual styling. Known limitations caused by missing GPUI accessibility primitives are documented in the module source and are not silently approximated.

#Stability

Base GPUI is pre-1.0. Builder names and state types may evolve as GPUI and this port mature.